Update the Dragon Scimitars special attack

The Dragon Scimitar used to be cool, Monkey Madness was worth doing because of this, but now it is basically obselete. Compared to the Dragon Dagger, it has the same statistics with a worse special attack, granted it uses slash instead of stab which in some situations may be more beneficial except the Dragon Longsword also uses slash and has more power.

 

The effort to acquire these weapons is massively different, one requiring 4+ Hours of questing whilst the other two require around 30 minutes. I don't think this makes much sense personally, but after some debate with a clan mate (Recruiting Btw, add for details) realise there is some merit to the nerfing of weapons.

 

Anyway, onto my suggestion and how it could actually provide some risk to "1 Itemers" who currently run around free to do as they like without a worry.

 

Update the Dragon Scimitars special attack.

 

Currently D Scim special disables your opponents protection prayers (protect from melee, NOT protect item) for a mesely 5 seconds for 55% energy, roughly enough time for 1-2 hits weapon dependent, hardly beneficial in a real fight compared to the dragon daggers four double hits.

 

I suggest this be altered to disabling all of your opponents prayers for 5 seconds, including protect item.

 

This would not be over-powered in the slightest since in that time you may, like I said, get 1-2 hits. What it would do however, is allow us to combat against 1 itemers.

 

Imagine, you stand in the bank luring in a 1 itemer wearing full rune and an obby maul. Next thing he appears, the pest. He's down to 50hp and you quickly switch to your * Scim for the spec KO and loot him of his 1 item!

 

I believe this would give us a use for Dragon Scimitars again, a good reason to complete Monkey Madness and an actual defence against 1 itemers without having to remove anything from the game!

 

If you like this suggestion show some support below, constructive critisism is welcomed!

Related News

03
Oct

I have invested time and effort into darkscape

I have invested time and effort into darkscape, I enjoy darkscape, some of the mechanics are just completely stupid and need fixing and everyone is over complicating it for no reason what so ever.

31
Jul

I thought it would be worth changing their rs drop table

Rune items - Same drop table as Edimmu for the runescape items, but with a rare chance of dropping (these guys have a lower slayer req than abby demons so should be slightly rarer drop chance to abby demons).

08
Sep

Some needed The RuneScape Warbands history

After alot of thought I think an runescape item req'd for Warbands, similar to the Demonic Skull should added. This runescape item I'll refer to as the "Mark of Treachery".

31
Mar

Runescape GWD2 Melee Guide

You do not need any skill requirements to get inside the dungeon's main chamber.However, you do need 80 in the following stats to fight the bosses themselves

12
Sep

Blighted lands for Old Armour

One way to deal with this would be to give players some way to upgrade Dragon armour to Tier 70 while retaining its decorated status. This, however, could affect game balance, or be too complicated.

02
Feb

Have a positive or negative effect on the runescape economy

A big point of the skill was to be an item and gold sink, so far we have seen the item sink of it, the prices are so out of wack because it's the first while of the skill.

Leave A Reply

Rsgoldhub Top News

18
Dec

MU Legend Rift Guides for newbies

Rifts exist in numerous places across MU Legend and are very unstable.Once you enter one via a portal, you'll be teleported to an unknown place.Each time you enter the Rift, the map will be determined at random.In other words, even if you enter the exact same Rift portal greater than as soon as, it is possible to play on a various map every time.

15
Dec

MU Legend:News Legend,Has Been Opend

MU Legend's Open Beta Now Reside with New Trailer. The long-awaited addition to the MU franchise launches its worldwide OBT Yesterday.