Something beautiful and in today's RuneScape sense

Throw yourself back to the days when you started playing RuneScape. You came out of the tutorial and faced the free-choice world. You weren't yet aware of Grand Exchange or it didn't even exist at the time yet.


You grabbed all of the drops from all enemies you killed. You fought whatever felt safe to fight. You wore the armor dropped by monsters you defeated. You have bought that well-earned Mithril scimitar from Al-Kharid. You were jealous of high-levelled players that wore the elite, superior, pro Rune armor.


You didn't read any Quest guides. You didn't skill on the best experience per time method. You went easy on your money spending. Hitting the white number in the coin stack (100k DarkScape Gold) felt like heaven. You travelled the world and did stuff all around, not stay on one spot grinding for days.


You were free. You played naturally. You didn't want to have that feeling of complete control and/or understanding. You had open fun.


But then, things changed. You started to see the big picture. You started playing efficiently. You set various goals which weren't instant and free, but required high level of dedication and were more or less tedious through all the way. You started running for numbers and overall completion.


Almost all active RuneScape players take this path after being active for a while. Do you find such behavior later on in the game as the style that generally defines RuneScape? Do you prefer it over the initial approach, or do you still tend to side with the adventurer inside you and not a pumping typhoon?

Personally, I had the most fun back when I just randomly walked around and enjoyed the features offered, even if that was as low-levelled content as possible. It was an art that expressed enjoyment. Something unlimited. Something directly attractive.


Something beautiful and in today's RuneScape sense, inefficient.

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