Some DarkScape Ideas for improvement

So i was a old school runescape veteran, have come back after about 8 years just to play darkscape, and honestly i absolutely love the game, so the list of all positives would be way to long so instead i'm just going to share some thoughts on how me and a few other people i play with feel and how it's been for the past 2 weeks playing a tonne.

 

Walking has become a huge chore, honestly this may sound weird but i love the whole low/med/high zones as far as risk for reward goes i think it's fantastic, but smuggling adds nothing to the game. If i kill someone smuggling they keep 4 items anyway so chances are it's a massive waste of time and better things to do high level reguardless, pking can happen anywhere so that makes smuggling even less needed, due to not being able to teleport quest have become sooooo long and boring some almost un-playable. My honest opion is to leave the game so hardcore like it is but allow at the very least loadstone teleports with items smuggling to another zone with items literally adds nothing to the game then a bunch of problems we can pk anywhere who cares about smuggling.

 

Split zone exchanges need some work, i know taxing has been spoken about and i like the idea, issue is that you get 20% low people will want to go high for no tax, no guard are high so again the ge will just be a big slaughter feast so keep that in mind because i dare say that will cause huge issues.

 

Split banks for equipment, again this brings me to an issue that no teleports has brang i literally have to have almost 3 sets of everything in this game just so i can play properly on all risk levels, if i farm in high risk im already farming in high risk, so making it back to a bank to deposit my items i should be rewarded not now your items can only be used in this zone it just makes no sense to me, everytime i get a quest a need quest items i have to hop to all 3 zones to find it, then try get it to where i need to go, same with farming.

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