Runescape Tech trees a comp req

Of course people will accuse me of crying over not having my completionist cape for X amount of days. This is partially true, having a comp cape makes things very convient. But, I've learned my lesson from the Myreque memorial event, so please hear me out.

Upon release the new gadgets received a lot of negative critique from the playerbase, mostly because it tried to replace already existing mechanics with something of even lower quality. Jagex must have been at least somewhat aware they were doing something stupid and that it might not be as popular as anticipated. Releasing content that's dead from day one isnt very nice yes? So of course you targeted the hard-core gamers by forcing them to do it. 

 

This is not how playing RS for achievements should work. We play to relax, have fun and get away from the real world for a while. Introducing more chore-like requirements doesnt make anyone happier, we already got enough of those (see castle wars and others). I don't mind you adding more trim/comp reqs, but at least try make them more enjoyable for us to do instead of forcing use to do them just because you don't want it to be dead content. The players (aka your patrons) shouldn't have to get frustrated because of bad game design.

 

I could go on about this, because I believe it is a part of a bigger problem Jagex has (at least where Rs3 is concerned), but that will be a topic for another day.

 

it was same with runecrafting. I had 99 than was forced to do days of runespan to get points to get my cape back. I have since given up. I will never(it seems) get my cape.

 

Atleast I havent really trained invention yet. 

So im not stuck with levels and have jagex steel my inspiration.

 

I dont think Jagex really looks at its maxed members that well. They says lets add new content and force them to redo skill.

 

I have 200m dung yet i still need to do Golden stones for statue? Why. What does it prove. THat i can play for no reason. Some things like this need rethinking. Grandfathering in those who have capped out. They dont have to go into each account to fix either. Just have a npc when you talk to give you the points you need based on your cape or on your total exp.

 

So I dont really want to bother with cape now it simply means very little at this point.

 

Jagex has ripped the joy and the challenge from a prestigious item. Made it more of a look what hoops they made me jump thru. The king does that to his fool and thinks its funny.

Related News

23
Nov

About the runescape combat system

Sure there is training involved, but beyond that, what DarkScape is lacking that I really believed it would offer, is the ability for my sword to shape the world.

03
Oct

All Skills Can Affect PvP

Dungeoneering: Create a 60 floor dungeon with static layouts that everyone may enter, with all their gear (no dg gear) bosses ranging in combat level to the level required to unlock them, and PvP being enabled in a High Risk zone

09
Sep

Runescape - The prayer Chronicle Absorbtion is activated

The main point I'd like to discuss is the rate at which prayer points drain whilst the prayer Chronicle Absorbtion is activated.

21
Sep

It was a foolish decision to split Runescape into it

Pkers should be pking smartly. If this game ends up not requiring thought (no depth) in some way then it was a foolish decision to split Runescape into it.

19
Oct

What are the biggest differences between RuneScape and DarkScape?

The first two things that come to mind are probably the visual differences (darker skies, piles of skeletons around towns, etc.), and the fact that DarkScape is open-world PvP. Aside from that, DarkScape has most of the same content, history, and lore as RuneScape does.

20
Sep

Varrock Restoration RuneLabs idea

It would work like the Dukes Dilemma did during the Battle of Lumbridge. Each week (or day), using Varrocks money (which is hopefully far greater in amount than Lumbridge) to renovate and revamp the city

Leave A Reply

Rsgoldhub Top News

18
Dec

MU Legend Rift Guides for newbies

Rifts exist in numerous places across MU Legend and are very unstable.Once you enter one via a portal, you'll be teleported to an unknown place.Each time you enter the Rift, the map will be determined at random.In other words, even if you enter the exact same Rift portal greater than as soon as, it is possible to play on a various map every time.

15
Dec

MU Legend:News Legend,Has Been Opend

MU Legend's Open Beta Now Reside with New Trailer. The long-awaited addition to the MU franchise launches its worldwide OBT Yesterday.