In Runescape EoC this will share cooldown with hurricane/quake

This will address everything that is currently unbalance and/or underwhelming in Legacy Mode.

 

1. 2.07x PvM modifier - Revert it to 2.3x. In addition, all soft caps on Bosses should be removed for auto-attacks. (if it exist in Darkscape)

 

2. Special energy and Recovery Potion.

 

Special Recovery potion cooldown should be reduced to 30 seconds like it was in Pre-EoC.

3. Special-Attacks:

 

Dragon weapons-

 

Dragon longsword & Dragon Mace should drain 20% spec instead of 25%. 

 

Dragon 2h should hit 30% more auto-attack damage. In EoC this will share cooldown with hurricane/quake.

 

Dragon Claws (and Staff of Armadyl) spec should deal more damage - approximately equal to an Assault by a tier 85 weapon.

 

PvP gear-

 

VLS spec should deal similar damage to an Meteor Strike by a T90 weapon. (250-350% damage)

 

Morrigan Javelin should deal similar damage to Deadshot by a T90 weapon. 

 

4. Shields are not really used in Legacy because you lose too much DPS. My solution is to change how weapon damage work.

 

One-handed weapons should deal 145% damage, offhands should deal 15%. Dual-wielding in Legacy will deal 160% weapon damage total.

 

A player using a shield will deal 145% damage instead of the normal 100% allowing shields to be more viable in PvP/high-end PvM tanking.

 

To prevent 2h weapons from being outclassed, they will be given a 20% accuracy buff.

 

Basically this will make 1h + shield, 2h, and DW more in-line with one another in Legacy mode.

 

5. Stuns/Bleed counters

 

The easiest remedy is to add a stun/bleed curing potion made with Herblore. It would have a cooldown like the Adrenaline potion.

 

6. Protection Prayers. (Debatable)

 

Legacy Mode has no viable prayer disabling options in PvP.

 

Solution: Make God books a pocket item, add a 'demoralize' right-click option that disablle opponent's prayer for 5 seconds (10 seconds with illuminated book)

 

In addition, add a right-click 'Divine' ability. This will make Protection Prayer block 100% damage for 15 seconds. (20 with illuminated) 60 second cooldown.

 

#6 is up to debate, depending on the PvP community.

 

Hopefully with these changes, Shields will be more viable in PvM/PvP by making 1h weapons function similar to the way it did in Runescape Pre-EoC. Certain special attacks will be buffed to be more viable, Especially PvP gear. And, other tweaks to allow Legacy to engage in end-game PvM activities.

Related News

01
Nov

Check the phone and write the code in Runescape

With every loggin you have to send a code to your phone, check the phone and write the code in Runescape. Most of the people dont have the time or the patiente of doing this every single day or as many times as the login asks for the code

19
Nov

They don't do this in any other version of Runescape

The quest guide on the current Runescape Wikipedia and the in-game quest help was very unhelpful, for example I just started the quest, King Narnode wants me to take the glider to gandius, I go up to the glider and its telling me that to use the glider I must provide 2 cloth and 2 planks

07
Sep

Runescape Patch Week Merch with Bonds

To get your T-shirts, head in game and go to the Upgrade & Extras window, select the RS Bonds option and click Redeem Bonds to see the T-shirt option.

29
Sep

Rocnar - The Old School RuneScape

The Rocnar has seemingly been neglected, and I'm not talking about how he/she looks graphically either. Personally, I think the Rocnar should be made more challenging

05
Oct

Runescape Authenticator Discussion

Jagex, discontinued active support for J.A.G. So if it's not costing you anything, why start pushing Authenticator even harder?

19
Oct

What are the biggest differences between RuneScape and DarkScape?

The first two things that come to mind are probably the visual differences (darker skies, piles of skeletons around towns, etc.), and the fact that DarkScape is open-world PvP. Aside from that, DarkScape has most of the same content, history, and lore as RuneScape does.

Leave A Reply

Rsgoldhub Top News

18
Dec

MU Legend Rift Guides for newbies

Rifts exist in numerous places across MU Legend and are very unstable.Once you enter one via a portal, you'll be teleported to an unknown place.Each time you enter the Rift, the map will be determined at random.In other words, even if you enter the exact same Rift portal greater than as soon as, it is possible to play on a various map every time.

15
Dec

MU Legend:News Legend,Has Been Opend

MU Legend's Open Beta Now Reside with New Trailer. The long-awaited addition to the MU franchise launches its worldwide OBT Yesterday.