A good few runescape suggestions

I'd like to modify one though - double experience in the wild should only apply once you reach a certain depth, say like past the upper wildy gate. each level of wildy deeper you go gives something like 2% bonus experience from 1-50?

A good few runescape suggestions

It makes it more lucrative then the deeper you go, while it also becomes much more dangerous.

 

The stackable idea makes sense, and I've also been calling for double experience for training in the wildy (the new training additions) since this was introduced, but of course the devs are short sighted on the wildy.

 

I think there are also other improvements that can be made that would encourage less reliance on pker vs skiller nonsense.

 

When killing people, there could be a rare or very rare chance to drop pvp specific items,(armor mostly) that offer set effects useful for pvp. The armor should only be wearable based on someones pvp score, which is determined by the number of people they have killed in the wilderness. The items should be tradable to help pkers make money (otherwise people would only ever enter with welfare gear like rune items, and pkers would continue to not bother fighting eachother).

 

How points are awarded for pking would have to be determined on the amount of damage done and taken, meaning that if you take no damage, you get bugger all pking points and hence making skillers a fairly worthless target for being able to wear pking items.

 

Not exactly a quick fix, but it's something that may go a bigger way towards making pker vs pker more lucrative that the path Jagex is taking where pking = pker vs unarmed skiller minding their own business...

 

I had considered that, but it's just an example of how to measure a real pk vs pk fight as opposed to pk vs skiller fight. There are surely better ways of measuring, but there does need to be some sort of moderation for assigning points in wildy fights. Not all targets are the same, after all (and we dont want people farming kills in lvl 1 wildy with friends just to get an unearnt and unfair advantage).

 

Plenty of possible improvements out there though that are mentioned on these forums for the wildy. It's a crying shame that not a single one seems to have been considered by Jagex, considering their own ideas suck so bad.

Related News

18
Aug

Runescape Skilling Pets FAQ

Skilling pets were a primary focus during the Developer Q&A. A couple of other topics were also included, but this will just be the information, Q&A, and teasers shown by the JMods during the stream relating to skilling pets.

18
Apr

RuneScape's official legacy servers 'a major part' of business, says dev

RuneScape's Legacy Mode launched in 2013, months after Jagex launched a major reworking of the game called Evolution of Combat. Kemp recalled a bevy of longtime players asking the studio to give them the option to keep playing the game in its pre-updated form.

30
Dec

Runespan Double Points Problem

To limit changing the actually code of the Runespan or the Runespan runes, simply force all players out of Runespan once before the event starts and just before it ends

21
Oct

Runescape: How do I actually solo dungeons fast?

Bind Range or Magic. (I Range, while taking the time to make the best staff I can for those creatures weak to magic). Melee isn't really all that effective in Dung.

11
Jul

Telos is a definite example of the downhill trend Runescape bosses are facing

The mindset of some players astound me - that they can't see how wrong Telos's mechanics are.

12
Jul

Jagex clearly has not understood their lessons from the previous falador disaster

Now finally, in regards to combat: Combat is terribly unbalanced as the Pirates use EOC against players as if it's pvp.

Leave A Reply

Rsgoldhub Top News

18
Dec

MU Legend Rift Guides for newbies

Rifts exist in numerous places across MU Legend and are very unstable.Once you enter one via a portal, you'll be teleported to an unknown place.Each time you enter the Rift, the map will be determined at random.In other words, even if you enter the exact same Rift portal greater than as soon as, it is possible to play on a various map every time.

15
Dec

MU Legend:News Legend,Has Been Opend

MU Legend's Open Beta Now Reside with New Trailer. The long-awaited addition to the MU franchise launches its worldwide OBT Yesterday.